Card Duel
The game you play with the cards you make. Change anything that isn't fun!
How to play
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1
Pick who calls first. The youngest player starts.
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2
The caller names a stat: Power, Guard, Speed, or Heart.
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3
Both players choose a card and lay it face down. Then flip together.
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4
Compare that stat. If your card's Type beats theirs (see the wheel), add +2.
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5
Higher number wins the round. A tie means nobody scores.
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6
Swap who calls, and play 3 rounds. Most rounds wins the game. Got 3 cards? Each card plays once. Fewer cards? Use them again.
Example
- Power
- 3
- Guard
- 5
- Speed
- 6
- Heart
- 2
- Power
- 8
- Guard
- 14
- Speed
- 7
- Heart
- 11
Round 1: Player 1 calls Speed. Cat 6 + 2 (Fire beats Leafy) = 8. Turtle 7. Cat wins!
Round 2: Player 2 calls Guard. Cat 5 + 2 (Fire beats Leafy) = 7. Turtle 14. Turtle wins!
Legendary cards are strong, but the right stat and Type can still beat them.
Type wheel
Beating the other card's Type gives +2. Every other matchup is even.
Try these too
- Peek first: flip the cards before the stat is called. Easier for younger players.
- No repeats: each stat can be called only once per game.
- Special move: once per game, shout your card's Special move to add +3.